Inscription

Inscription is a special item which can be use on a Dragon Ware to provide various skill improvement.

There are 3 common types of Inscription; DMG. Compound, and Reset.

DMG Inscriptions improves characters skill by certain %.

Compound Inscriptions improves characters skill by certain %(slightly lower than DMG), as well as reducing the cooldown of that skill by certain %

Reset Inscription provides a chance to reset the cooldown of particular skill. Reset Inscription trigger chance ranged from 20% to 30%.

DMG & Compound Calculation
Both DMG and Compound Inscription are use to increase skills damage output by said %.

The way the game add those percentages are as follow:

(Skill Base Damage% + Inscriptions Total%)

For Example:

Level 10 Flame Trail skill of Saelena has a damage output of 3000% M. ATK

Dragon Ware - Grail with 2 DMG Inscription for Flame Trail, each provides 17.5% damage improvement

So to find the final damage output of that skill, we first take the 3000%, and then add it up with 2 DMG @ 17.5%, meaning we add 35% to that 3000%.

3000% + 35% = 4050%. So that Level 10 Flame Trail will now have an equivalent of 4050% M. ATK damage.

''**It's important to note that we must use the raw damage of a skill before adding up these calculation. To find the raw damage of a skill, we need to unequip any Skill Heraldry related to the skill and unregister Passive Awakening skill for the skill.''